Userprofil von KwgUK
Member since 6 / 2014


KwgUK
Punkte: 48
Schlepper Versenker
Rank: n/a
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About KwgUK

Farm in Wiltshire
  1. KwgUK 11. 09 2016

    Mod: Challenger MT875E
    Best Challenger mod in the game mate

    Excellent work

    Any chance you'll do a 775 version?


  2. KwgUK 06. 09 2016

    Mod: Lösshügelland
    Hi, great map

    Any plans for more versions? Perhaps include AI traffic, soil mod??


  3. KwgUK 05. 09 2016

    Mod: KernStadt
    Hi Kastor,
    Great map, the best on FS15.

    Have you any plans to add AI traffic and pedestrians to give the map a bit more realism?

    1 Antworten

  4. KwgUK 22. 02 2016

    Mod: KernStadt
    Finally the best FS map is on FS15, thanks Kastor!

    Is there much difference between the SP and MP versions? I use CP so size and distance doesn't matter.


  5. KwgUK 14. 07 2015

    Mod: BigFarm15
    Love the map, great to see Paradise back
    Could do with a little padding out. Perhaps some traffic and some more trees maybe?


  6. KwgUK 13. 07 2015

    Mod: BigFarm15
    From the images, all 3 of them, it looks similar to Paradise from FS13

    Which isn't a bad thing


  7. KwgUK 12. 05 2015

    Mod: Väderstad Rapid A600S
    Fantastic mod

    Thanks ver mucj


  8. KwgUK 03. 05 2015

    Mod: Kernstadt2015 edition Alf
    No sorry ive looked with both eyes and it reminds me more of Monstopia than Kernstadt. The BGA is where it is on Monstopia, as is the vehicle shop and main farm yard.


  9. KwgUK 03. 05 2015

    Mod: Kernstadt2015 edition Alf
    This is based more on Monstopia than Kernstadt.

    I was a big fan of Kernstadt 2013. This is a little disappointing as its nothing like Kernstadt 2013. You should have called it Monstopia 2015

    2 Antworten

  10. KwgUK 28. 04 2015

    Mod: New Holland Cr9.90
    Its labelled incorrectly
    The tracked machine is the Beta
    Non tracked is Beta Terra


  11. KwgUK 15. 04 2015

    Mod: Lösshügelland
    you need the mapdoortrigger

    read the pdf file in the download it explains it all


  12. KwgUK 01. 04 2015

    Mod: Lösshügelland
    How about including this......http://fs-uk.com/mods/view/36108......in the next version?

    1 Antworten

  13. KwgUK 01. 04 2015

    Mod: Lösshügelland
    Have you changed the value from "9" to "21" in the ModDesc file of the map door trigger?


  14. KwgUK 28. 03 2015

    Mod: Lösshügelland
    Imp really getting into this map now. However I've accumulated a lot of machinery and tend to keep it at the machinery store.
    What the map needs is a proper big central farm with plenty of space to store machinery. There currently just isn't enough room anywhere.


  15. KwgUK 27. 03 2015

    Mod: Lösshügelland
    Also it's a shame there isn't any traffic on the map


  16. KwgUK 27. 03 2015

    Mod: Lösshügelland
    Another annoying thing is Courseplay doesn't scan the whole field. For instance no.21 and no.9 it misses some of,the field out.


  17. KwgUK 22. 03 2015

    Mod: AutoTractor
    This mod is not without problems
    It overlaps terribly, A 15m cultivator will be using 10 m and it nearly always struggles to find where to start when it turns round in 'up and down' mode


  18. KwgUK 22. 03 2015

    Mod: AutoCombine
    could someone explain how you run 2 combines together in 'up and down' mode please?

    1 Antworten

  19. KwgUK 02. 03 2015

    Mod: Lösshügelland
    Now I know you have to get out of the tractor and open some of the gates i'm having no problems with map. It runs at 50-60 fps, looks beautiful and is great to play, no square fields!
    The only annoying thing is having to reopen the gate every time you start the game.


  20. KwgUK 02. 03 2015

    Mod: Lösshügelland
    Some of the gates will only open when you get out of tractor


  21. KwgUK 01. 03 2015

    Mod: Paradise Final Edition
    Are you doing a FS2015 version?


  22. KwgUK 01. 03 2015

    Mod: KernStadt Real
    Are you doing a FS15 version?

    I hope so!


  23. KwgUK 27. 02 2015

    Mod: Lösshügelland
    Turn the growth speed down in the game option menu


  24. KwgUK 25. 02 2015

    Mod: AutoTractor
    Very starnge, when i engage the mod my FPS drop from 50-60 right down to under 20. Then as soon as i turn it off the FPS resumes at 50-60
    Dont have same problem with autocombine


  25. KwgUK 25. 02 2015

    Mod: AutoCombine
    Strange that. Im using the default CR10.90 and my max speed is 10 kph


  26. KwgUK 25. 02 2015

    Mod: Lösshügelland
    go to the 'Lager' sign on the map mate. There you'll find where to tip grains beet and spuds. Good luck opening the gates!

    1 Antworten

  27. KwgUK 24. 02 2015

    Mod: Lösshügelland
    When im in the tractor the 'opengate' option is there. When i get out of tractor the 'open gate' option is gone.
    The gate was opening and closing perfectly earlier today.
    Its ruining the map


  28. KwgUK 24. 02 2015

    Mod: Lösshügelland
    The mapdoortrigger sometimes works sometimes doesnt. At the mo its 11.57 am im at the gate thats closed and it says press 'o' to open gate and nothing happens.

    Just take the gates out, please.


  29. KwgUK 24. 02 2015

    Mod: Lösshügelland
    Great map, but please in the next update remove the trees from the middle of field 14


  30. KwgUK 27. 10 2014

    Mod: KernStadt Real
    I'd like to know your PC specifications if you can run this map at 45-55 FPS?

    I've got a i5 processor and a AMD R9-290 graphics card and the maps runs at 15-25, sometimes less.

    1 Antworten

  31. KwgUK 04. 10 2014

    Mod: New Holland CR combines
    It's good for a version 1.
    Be nice if v2 was washable


  32. KwgUK 23. 09 2014

    Mod: KernStadt Real
    Why don't you do an MR version?

    1 Antworten

  33. KwgUK 20. 09 2014

    Mod: Paradise Final Edition
    V 5.2 has no vehicles at the start!

    Im assuming you need the appropriate Soil and chopped straw mods for this version in your mod folder?


  34. KwgUK 12. 09 2014

    Mod: Paradise Final Edition
    Having played several hours on this 'update'I have to say I'm disappointed. Apart from a few building changes there is nothing new. It does at a high FPS but on the whole I'm disappointed at the lack of ambition with the upgrade. Maybe the weed mod or the soil management mod or the chopped straw mod might be an idea

    1 Antworten

  35. KwgUK 11. 09 2014

    Mod: Paradise Final Edition
    So is this just v1.4, rebadged v5.0?

    I can't find much difference


  36. KwgUK 02. 09 2014

    Mod: KernStadt Real
    This is basically an empty version of the original map. There isn't a great deal of change at all apart from the odd cosmetic enhancement.
    What would be great Kastor is if you could include this mod...http://fs-uk.com/mods/view/34919...or the weed mod in the next version.

    Apart from that I still love your map. Keep up the good work!


  37. KwgUK 01. 09 2014

    Mod: KernStadt Real
    Great map but i dont appear to own any fields at the start??


  38. KwgUK 09. 07 2014

    Mod: Kernstadt ForstMod
    Still runs ridiculously low FPS.


  39. KwgUK 06. 06 2014

    Mod: Andres Big Map
    map wont load for me
    My Log says something like 'invalid animal type'

    ERROR: (SchweineZucht) 2 invalid Animal Type beef
    Error: LUA running function 'modOnCreate.SchweineZucht'
    C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
    ERROR: (SchweineZucht) 3 invalid Animal Type horse
    Error: LUA running function 'modOnCreate.SchweineZucht'
    C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
    ERROR: (SchweineZucht) 4 invalid Animal Type rabbits
    Error: LUA running function 'modOnCreate.SchweineZucht'
    C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
    ERROR: (SchweineZucht) 5 invalid Animal Type goose
    Error: LUA running function 'modOnCreate.SchweineZucht'
    C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
    ERROR: (SchweineZucht) 6 invalid Animal Type breeding_sheep
    Error: LUA running function 'modOnCreate.SchweineZucht'
    C:/Users/User/Documents/My Games/FarmingSimulator2013/mods/Andres_Big_Map/scripte/SchweineZucht.lua(500) : bad argument #1 to 'pairs' (table expected, got nil)
    Error: (FermentingSilo) invalid fillType breeding_sheep in TipTrigger


  40. KwgUK 04. 06 2014

    Mod: Kernstadt multifrucht
    For example Paradise 2.0 runs at 45-55 fps on my PC


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